Our technology clubs are out of this world – literally!
We’re launching sensor boards into space, programming dancing robots, building electric bikes – and we’re racing them too!
Very popular with Junior and Senior students, our technology and STEAM (science, technology, engineering, arts and mathematics) clubs will see your child coding their way to contentment.
junior steam
- Computer Club runs in Term 1 and is fantastic for students in Years 3 – 6 who are interested in learning to code and program robots. Year 6 students can join the Senior School teams to program robots for the RoboCupJunior competition.
- Junior School STEAM Club encompasses aspects of science, technology, engineering, art, mathematics and robotics. It’s available for Years 1 – 6 and runs in Terms 2 and 3.
senior steam
- Computer Club for students in Years 7 – 12 focuses on programming robots for competition. Students can test their programming prowess against other schools in the RoboCupJunior regional, state, national and international competitions.
- Program a sensor board, send it to space, and scrutinise the data – that’s the ultimate goal for students in the Cuberider Space Program. Cubrider is available to students in Years 7 – 8.
- In 2017, HVGS robotics team ‘Robogals’ programmed their dancing robot all the way to the national RoboCupJunior competition. Dubbed the educational game of the new millennium, RoboCupJunior develops engineering and IT skills in a fun, project-orientated, collaborative environment.
- Tired of peddle power? The Electric Vehicle Program is developing and modifying electric bikes and then racing them in the Tom Farrell Institute (University of Newcastle) Electric Vehicle Competition. Look out Elon Musk!

“Our students use basic coding at all year levels and our cocurricular clubs are helping them to take control of technology.”
Rick Walker – TEACHER OF IT & coding